The Pig Sticker Combat Knife

Ammo: 1 / 6 [ Knife ] ( Unable to throw last knife )

Slots: 1 ( Free, Default weapon )

Attacks: Slash / Throw

Default weapon that can not be removed from selection, good for silent kills. You can throw it to enemies causing moderate damage, almost impossible to kill anyone using this knife on harder difficulties.

The Black Panther 9mm Handgun

Ammo: 18 / 200 [ 9mm ]

Slots: 1

Attacks: Shot / None

Most basic shooting weapon in the game. This weapon is only one that can't cut off body parts or make any significant damage to enemy bodies. It is pretty fast, accurate but lacks damage, in higher level of difficulty you will have hard time killing anyone with that.

The Silver Talon .44 Handgun

Ammo: 9 / 90 [ .44 ]

Slots: 1

Attacks: Shot / None

Powerful pistol that deals pretty decent amount damage across all difficulties. Also very accurate but clip size isn't the best, you will find yourself reloading more than shotting during heavy crossfire. This pistol is capable to tear off body parts including make head dissapear with just one correct shot.

B-42 (BERSERKER) Combat Shotgun

Ammo: 8 / 50 [ 12 gauge shells ]

Slots: 2

Attacks: Shot / None

Best bullet based close range weapon in the game. Dealing heavy damage across all difficulties. Found almost in all levels therefore you won't have problems with ammo unless you shoot from very far where it's damage significatly drops with each meter. In close range, every well aimed shot is lethal and in most cases it will tear body part apart.

The Eagle Eye Sniper Rifle

Ammo: 6 / 300 [ 5.56 ]

Slots: 2

Attacks: Shot / Zoom

The only one sniper rifle in the game. As name suggests it is dedicated for long range use, however with some luck you can kill someone at close range aswell ( especially hard when you have zoom mode on lol ). Zoom mode can be activated by right mouse button ( weapon secondary attack ) and you can also zoom in by pressing and holding "weapon special 1" key ( release anytime during zooming in to leave zoom at current position ). Every headshot is lethal tho. There are some missions where you can barely use this weapon due to fog, yeah the snow mission ! :D Pretty decent weapon however i was never fan of it and barely used it overall across all difficulties.

Raptor SMG Submachinegun

Ammo: 40 / 300 [ 5.56 ]

Slots: 2

Attacks: Shot / None

Literally core weapon in the game, found almost in all levels so you won't have problem with ammo. It shares same ammo with many other weapons so keep that in mind. It has moderate ammount of dmg in single shot but since it is fast as hell you can go rambo and kill everyone around you with just single clip ( don't try that in harder difficulties :D ). It doesn't make much noise tho so i would say it is most safe weapon to use considering its firepower.

Bulldog T-31 Suppressed Submachinegun

Ammo: 32 / 200 [ 9mm ]

Slots: 2

Attacks: Shot / None

I would say this weapon literally sucks, not very accurate at higher ranges, damage is significantly weaker than SMG and you will actually run out of ammo pretty quickly. Might be good only in cases when you want to save other ammo, as this weapon shares ammo only with pistol. I think this weapon can not cut enemy body parts apart. Really usable only in easier difficulties when you want to "rush" enemies.

M-75 Guardian Heavy Machinegun

Ammo: 40 / 300 [ 5.56 ]

Slots: 2

Attacks: Shot / Phosphorus granade

Same as SMG Submachinegun - core weapon in later stages of the game, found literally everywhere, once it start to appear ( or is offered in weapon shop ) you won't use SMG anymore as it is much more powerful, one-shoting everyone in easier difficulties but still deals heavy damage even on harder difficulty. Very good at all distances, and additionaly very powerful secondary attack which launches phosphorous granade that bounces out of walls so you can easily hit targets even behind that, after a delay or upon hitting a target, it explodes dealing massive damage over time. While enemies are burning they won't hit you because they are stunned.

M343D FLAMEGUN

Ammo: 60 / 0 [ Liquid gas ]

Slots: 3

Attacks: Flame / Explosive shot

This weapon is massacre, able to quickly burn hordes of enemies and ammo aswell. Very rare weapon, same for its ammo. Short ranged but once u hit enemy they will start burning and won't do anything to you anymore until they burn to death ( they won't die in single shot tho ). Also alternative attack is lethal each time it hits near enemies causing their bodies to explode. Be careful with this weapon tho as enemies will be still burning for several seconds even after death and if you walk up to this flame, you will lose health !

M202A2 FLASH Rocket Launcher

Ammo: 4 / 20 [ Rockets ]

Slots: 3

Attacks: Single rocket / 4 rockets

Weapon of mass desctruction, turns every enemy to piece of meat and transfers any battle to apocalypse. Ammo is rare so you won't enjoy this weapon much all over the game, this weapon is primarily used for destroying key vehicles to move on mission ( tank, helicopter ). Be very careful when playing mission with a lot of civilians as killing certain number of them will result in mission fail !

'Heavy Hitter' H-24 Slugthrower

Ammo: 10 / 100 [ Slugs ]

Slots: 2

Attacks: Slug shot / Granade shot

Found at final missions. Very powerful and most useful at middle ranges, because from close range you can actually kill yourself due to shots dealing area damage ( be careful when shooting while leaning ) and additionaly each shot causing enemies to be blinded for a while. And about high range.. well weapon is pretty accurate but shots are slow so in higher difficulties you will die from enemies before shots reach its destination. Since it is end-game weapon you won't have problem with ammo tho.

R-22 Microwave Pulse Emitter

Ammo: 30 / 150 [ Batteries ]

Slots: 3

Attacks: Beam / Electric discharge

I really loved this weapon altough it is end-game weapon aswell. When you press left mouse button, an eletric beam will start to shoot until you release button so it is really easy to turn around and take enemies down by one or even multiple at ones. Yep beam continues its path up to the wall so no matter how many enemies are standing behind each other ! And yeah each enemy hit (even by a milisecond lasting beam ) will be paralyzed for a while. Secondary attack launches an electric discharge that will instantly kill any enemy except dekker lol in interesting way lol.